1. Next‑Gen Eye‑Tracking In VR: Enhancing Immersive Interaction: Revision history

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13 August 2025

  • curprev 23:0623:06, 13 August 2025LeifGersten626 talk contribsm 6,005 bytes +328 No edit summary undo
  • curprev 02:5802:58, 13 August 2025RethaBratcher8 talk contribs 5,677 bytes +5,677 Created page with "Advanced sensors and tracking systems play a crucial role in enhancing the overall immersion. Headsets are now equipped with 6‑degrees‑of‑freedom (6DoF) tracking, combining both inside‑out and external camera arrays to accurately capture head, hand, and even full‑body motion. This increased precision creates a more natural interaction between the user and the virtual world, bridging the gap between reality and digital simulation. In addition, integrated audio s..."